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Thomas Petersen, co-founder and partner of Danish digital creative agency Hello, reflects on the experience and design implications of the exponential growth of information. “Constantly checking our feeds for new…
December 19 2009, 9:53am | Comments
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I posted to google.com
Mag+, a concept video on the future of digital magazines
Bonnier R&D, the research unit of Bonnier, the publisher of Popular Science, invited the designers from BERG London on a corporate collaborative research project into the experience of reading magazines…
December 17 2009, 8:15am | Comments
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I posted to google.com
Learning from games: a language for designing emotion
Joe Lamantia, an Amsterdam based experience architect, discussed the role of emotion in game design. In his article, Lamantia draws heavily on the work by Nicole Lazzaro, a leading games…
August 3 2009, 6:43pm | Comments
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Nokia’s MeraNokia (Majha Nokia in Marathi) is actually a Nokia Life Tools (NLT) application coded into the 2300 and 2323 handsets being used in the pilot. Farmers and villagers pay…
August 3 2009, 9:41am | Comments
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The MIT Sloan Management Review has published Donald Norman’s paper ‘Designing Waits That Work‘ (available for $6.50). It is based on a 2008 paper by Norman, entitled ‘The Psychology of…
July 30 2009, 7:24am | Comments
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In a truly excellent article, entitled “You can’t innovate like Apple”, Alain Breillatt also discusses Apple’s approach to user research. “While I’m sure Jobs says he doesn’t do research, it’s…
July 29 2009, 11:20am | Comments
